I am an experienced game artist for a variety of genres and platforms, having been in the industry for almost 8 years, primarily as an character and environment artist, but also doing work managing on and offsite art teams, providing art direction, documentation for high-level design work on characters and gameplay situations.
I've worked on games ranging from Casual/Social, 3rd person action/adventure titles, FPS shooters, to adventure games, and strategy titles for Japanese / US / Canadian producers & publishers for PC, Console and Mobile platform.